
The Sepulchre Path is always considered to be the player's "primary" path it increases automatically as the character increases her overall Necromancy rating. All necromancers must first learn the so-called Sepulchre Path, then extend their studies to the Bone Path or the Ash Path as time and opportunity permit. Over the centuries, the various schools of vampiric Necromancy have diversified, leaving three distinct paths of necromantic magic available to Cainites. Needless to say, the study of Necromancy is not widespread among the Kindred, and its practitioners - primarily Giovanni Kindred - are shunned or ignored whenever possible. It has some similarities to Thaumaturgy in that, rather than being a strict linear progressio of powers, Necromancy consists of several "paths" and accompanying "ritals." Well-trained and puissant vampiric necromancers can summon the dead, banish or imprison souls, and even reinsert ghosts into living - or unliving - bodies.



Necromancy is at once a Discipline and a school of magical learning, all dedicated toward the command of the souls of the dead.
