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Command and conquer timeline
Command and conquer timeline











command and conquer timeline

Naturally, the game could not portray the extreme complexity of modern politics, so as a result the game has some major questions such as "where is Europe or Russia in all this?", which becomes especially blatant in Zero Hour.īut I'm getting ahead of myself. The game also got criticism for the usage of stereotypes, such as the main antagonist, the GLA, looking like a very cartoony version of your stereotypical Middle Eastern terrorists despite being a global uprising, something that was being rectified for Generals 2 with more diversity. The reason I'll get into later on during the China campaign, but the overall reason is the use of nukes (a staple of the 'red' C&C faction) and being the heavy metal faction. Meanwhile, the game was banned in China despite portraying the Chinese in a very positive light, especiallyin the sequel, Zero Hour. This resulted in a second version for Germany being released. Funnily enough, the game events in-universe was also dated to be occurring in 2013, about now.Ĭoming out in 2003, Generals had some controversy in part due to the imminent Second Gulf War (then known as War in Iraq), though development began beforehand under Westwood before EA took over the project directly. Unlike the Tiberium and Red Alert series, however, the world is not too different from our own, save for the addition of a few fantastic technologies being in use rather than just in development.

command and conquer timeline

Well, with the recent cancellation of the new C&C, I figured it might be a good idea to go back to the original game that it was originally a sequel too.













Command and conquer timeline